The first of these is to lean hard into the Scry theme and build a full-on Azorius Spellslinger deck
While they always enter tapped, being fetchable makes them easy to include in slower or synergy-driven decks
Bloodhill Bastion Border Guardian Boros Keyrune Brass Knuckles Case of the Shattered Pact Celebr-8000 Combat Thresher Death-Mask Duplicant Eater of Virtue Fireshrieker Gavel of the Righteous Genji Glove Grappling Hook Leyline Axe Luxior, Ignited (playtest) Needle Spires Phyrexian Dragon Engine Rahilda, Feral Outlaw Rover Blades Scuttling Butler Slimy Burrito Illusion Sunhome, Fortress of the Legion Super-Adaptoid The Vision Thrumming Hivepool Turbo-Thwacking Auto-Hammer Valor's Reach
In the card draw department, Ill point out Contact Other Plane, which just seems like fun
This means that, once a creature you control with no abilities has been blocked, giving an ability to a creature blocking it won't cause the creature you control to become unblocked
There arent obvious popular decks in the format that Scavenging Ooze is great against but its solid against a number of decks