If you have an evasion mechanic, you could use skulk
10 double-sided tokens, punchout counters, strategy insert, and reference card
Its the same bustling metropolis world it was before, with a different cast of characters and a new story to follow
Yes, you lose some life every turn, but The One Ring is also indestructible, making it extremely difficult for your opponents to interact with, and you really should have some bounce spells to maximise the potential of The One Ring (and to not lose too much life)
Winning a fight is when a creature you control fights a creature your opponent controls and kills the opposing creature without dying in the process
Cavern-Hoard Dragon is the first that comes to mind, and it also allows you to cast it for way cheaper if one of your opponents has too many artifacts