The East Coast tournaments also had on-site registration, but players were encouraged to pre-register to avoid being turned away on-site if the tournament filled up
Charizard ex evolves from Charmeleon
This is exactly what Draining Whelk does, and the fun only begins if you get to pair it with blink effects like Ephemerate or Ghostly Flicker
Something like this: Tango lands: Smoldering Marsh $30 Canopy Vista $30 Cinder Glade $30 Prairie Stream $35 Sunken Hollow $35 Shock lands: Temple Garden $80 Overgrown Tomb $80 Godless Shrine $80 Sacred Foundry $80 Watery Grave $110 Blood Crypt $80 Breeding Pool $90 Stomping Ground $90 Hallowed Fountain $110 Steam Vents $150 Fetch lands: Marsh Flats $140 Bloodstained Mire $140 Windswept Heath $140 Wooded Foothills $145 Arid Mesa $175 Verdant Catacombs $200 Flooded Strand $300 Polluted Delta $350 Misty Rainforest $350 Scalding Tarn $400 This is all purely hypothetical, so dont hold me to these numbers, but in this scenario the average value of an Expeditions land is still around $140, which still provides $280 in EV per case
The small number of cards required to make this combo work make it possible to run this single-card engine in multiple different decks as a way of bringing extra effect negation to your play to slow your opponent down
Someone kicked off a thread asking whether people prefer top-loader binders or regular binders, and the replies revealed that collectors have very specific relationships with how they load their cards