Removal wants to be permanent and maintain card equality ideally, and great though Wave is, it fails to do either of these things
Banish from Edoras The Battle of Bywater Bill the Pony Boromir, Warden of the Tower Dawn of a New Age Dnedain Blade Eagles of the North Eastfarthing Farmer East-Mark Cavalier owyn, Lady of Rohan Errand-Rider of Gondor Escape from Orthanc Esquire of the King Faramir, Field Commander Flowering of the White Tree Fog on the Barrow-Downs Forge Anew Frodo, Sauron's Bane Gandalf the White Hobbit's Sting Landroval, Horizon Witness Lost to Legend Nimble Hobbit Now for Wrath, Now for Ruin
Funnily enough, both intimidate and landwalk have the same issue they make some cards selectively powerful with limited opportunities for counterplay, whereas menace is much more well-rounded and interactive
In PSA 10, Giratina Prism Star #58 tops the set at about $1,414.
This is not an engine for foretell decks, this lets you foretell on 3 and play Vorinclex on 4, and so on
It was cool to attack your opponent with a giant, fire-breathing dragon but, it didn't make a difference whether the Creature was a Dragon as opposed to an Elemental or Djinn, as far as the rules were concerned