Make our power tears of night." Brawl, Commander, Competitive Brawl, Legacy, Pauper, Timeless, Vintage Alchemy, Modern, Pioneer, Standard Historic
Then in 2017 one more ruling was added to address replacement effects: "Replacement effects that modify creatures of a certain type as they enter the battlefield will apply (or not apply) after you apply this effect
The twist is that instead of crewing them each turn, you permanently convert them into creatures once youve accumulated enough charge counters
And did I mention it's a 4/4 flying trample for four mana
Flexibility and Adaptation: As you gain experience and as the game evolves, be prepared to modify your deck
Spark Double + Irenicuss Vile Duplication Spark Double and Irenicus's Vile Duplication are Quantum Misalignment but easier on the mana