If an attacking creature loses haste, perhaps because Fervor leaves the battlefield after attackers have been declared, it won't be removed from combat
If you take a close look at the image above, weve circled the number 5 in green
Like other cards from the set, this Planeswalker comes with the transformation mechanic that lets him alternate between light and dark versions
Deadeye Navigator and Displacer Kitten are among the best versions of this since you can trigger them multiple times a turn, but the reliability of cards like Soulherder and Teleportation Circle help extract value from the long game
The effect is quite excellent, like ancient gear + honesty + negate effect, but there is a super fire monster called Hope Ray V in the same Hope derivation, and the effect overlaps with Numeron Force
That's right, even though it's a white card, the single flashback cost makes this enchantment remover a great option for decks running Quiet Speculation and/or Wild Mongrels