If I recall correctly, this began in the core set with Garruk, Primal Hunter with a rough five-cost with triple Green, but then +1 to make a 3/3 Beast that's Green or -3 once to draw
While treasure tokens were first introduced to Magic: The Gathering way back in 2017s Ixalan block, it was only during the Norse-mythology themed set Kaldheim released earlier this year that their strength started to really catch the eye of deck-builders
It also I think is the first mention of damage wearing off outside of the rules of Magic itself
But what the heck does Use counters mean
It feels not great for several reasons between being way too narrow most of the time, madness being a little tangential - even if it fits the deck's minor blood theme, and the flavor being off when Avacyn is dead
I only had time to read half the spell, but Im pretty sure this will work! Illustrated by Joshua Raphael Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Comp