You can even drop this for less than five if you decide to run accelerants like Voyager Quickwelder, which could turn out to be the play
That's because this is the set where the Phyrexians' plans come to fruition, before a massive showdown in March of the Machine marks the finale of the storyline
You get into tough spots where you have to decide between leaving up a counterspell or playing Fraying Sanity, or waiting until you have the mana to do both
It's a Thrull that's attached to another creature, and can be sacrificed to 'regenerate' them, which is to say, to prevent the death of the creature
Weve had a bunch of incredible new cards printed in recent sets, but its often the less splashy and less obvious cards that truly help a Voltron deck perform
Boasting even more utility as a threat and tutor, its almost a wonder theyre not played more