Both Nidoran lines benefit from existing in the same deck, so being able to get them on the board is a crucial part of the Nidoking and Nidoqueen strategy
Zoro and Sanji finally teamed up as a Leader Card
This deck will require a pretty tight use of the Seven by Nine theory as to not become too schizophrenic in its gameplaykeeping in mind things like Converge ([casthaven]Bring to Light[/casthaven] or [casthaven]Infuse with the Elements[/casthaven] come to mind), [casthaven]Experiment Kraj[/casthaven], or the aforementioned [casthaven]Door to Nothingness[/casthaven], while also valuing the importance of card draw and removal
The only difference is the language of the text
Dies is shorthand for is put into a graveyard from the battlefield, and older cards may use the long-winded form in their rules text
Brotherhoods End Brotherhood's End is an incredible board wipe for multiple reasons, and it's great way to signify the end of Mishra and Urzas relationship