if that card was a permanent, you then get to put a +1/+1 counter on Lion Sash
White wins a lot of games through small creature engines and utility pieces
Infernal Grasp lets you choose which creature to remove, but you cant remove a Planeswalker and it only removes one threat
You get free ramp, and you can block and cantrip for a card, not to mention the added value youll get by blinking it
While early Magic lacked many of the incredibly powerful creatures you see today, there were still a good number of targets back in the day like: Shivan Dragon Treskelion Sengir Vampire Given the strength of these cards, it's easy to see why Animate Dead is still highly valued and highly played
After each random duel outside of dungeons and castles, you will be give a choice to take some additional cards or take a dungeon clue about the location and creatures within a dungeon that contains some rare cards