Players receive one mana per land card they tap, and the mana only lasts for that turn, although players can tap the same land cards for more mana in subsequent turns
Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect
It feels much more proactive than most decks in these colors
If only FF8 and FF9 got the same treatment, then I'd truly become a MTG convert." - Rosalie Newcombe, Hardware Editor and Final Fantasy fan of 25 years Cloud, Ex-SOLDIER is the face Commander for the green/red/white deck, Limit Break
Accumulate Wisdom allows you to draw three cards for just 2 mana, if you have three or more lessons in your graveyard, so its an interesting payoff for a spellslinger deck filled with lessons
All my nonartifact creatures get +2/+2 as long as they share a color