How Blue Ramps in Commander Blue's ramp strategy diverges from green's land-based acceleration
Table of Contents show What Are Mindslaver Effects in MTG
Cycling Azorius Charm is just a way to negate its low power
Zimone, Infinite Analyst A new hydra commander, perhaps
This might see play in niche decks like Olivia, Mobilized for War as a Madness enabler, maybe

Bristly Bill, Spine Sower | Commander | Mark Wischkaemper Commander (1) 1 Bristly Bill, Spine Sower Creatures (22) 1 Architect of the Untamed 1 Avenger of Zendikar 1 Burnished Hart 1 Evolution Sage 1 Forgotten Ancient 1 Greensleeves, Maro-Sorcerer 1 Hornet Nest 1 Oran-Rief Hydra 1 Ornery Tumblewagg 1 Railway Brawler 1 Rampaging Baloths 1 Sakura-Tribe Elder 1 Scute Swarm 1 Skullmulcher 1 Sporemound 1 Termagant Swarm 1 Tervigon 1 Tireless Provisioner 1 Tireless Tracker 1 Topiary Stomper 1 Undergrowth Champion 1 Wayward Swordtooth Instants (5) 1 Archdruid's Charm 1 Inspiring Call 1 Reliquary Tower 1 Return of the Wildspeaker 1 Windswift Slice Sorceries (13) 1 Audience with Trostani 1 Boundless Realms 1 Celebrate the Harvest 1 Dance of the Tumbleweeds 1 Emergent Sequence 1 Far Wanderings 1 Hunting Wilds 1 Nature's Lore 1 Rampant Growth 1 Shamanic Revelation 1 Three Visits 1 Vastwood Surge 1 Wild Endeavor Enchantments (8) 1 Branching Evolution 1 Druid Class 1 Glorious Sunrise 1 Hardened Scales 1 Khalni Heart Expedition 1 Primeval Bounty 1 Roaring Earth 1 Zendikar's Roil Artifacts (1) 1 Seer's Sundial Battles (1) 1 Invasion of Zendikar // Awakened Skyclave Lands (49) 27 Forest 1 Arid Archway 1 Blighted Woodland 1 Brokers Hideout 1 Cabaretti Courtyard 1 Escape Tunnel 1 Evolving Wilds 1 Fabled Passage 1 Guildless Commons 1 Khalni Garden 1 Misty Rainforest 1 Myriad Landscape 1 Oran-Rief, the Vastwood 1 Prismatic Vista 1 Promising Vein 1 Riveteers Overlook 1 Rogue's Passage 1 Shire Terrace 1 Terramorphic Expanse 1 Verdant Catacombs 1 War Room 1 Windswept Heath 1 Wooded Foothills I chose a token route
