In part due to the Station mechanic, Edge of Eternities Limited may orbit at a slower pace than usual
There's little question that allowing hybrid cards to be used in either color they possess, as the mechanic was intended, would affect gameplay
Courtesy of Wizards of the Coast (WotC), take a look at the full decklists for the upcoming The Brothers War Commander preconstructed decks
However, along with the launch of this new set comes a new way to play: Illumineer's Quest: Deep Trouble
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Thus far, the three best uncommons are: Here's the rest of the top-tier uncommons, and including one common which is strong enough to make the cut: White Auracite Source: 17Lands Also notice that the three top multicolor uncommons all lean green: Of the three best commons, they are all removal, which should tell you something about the Final Fantasy draft format: And here are the top-tier commons, with White Auracite leading this pack: Source: 17Lands The commons give more context to the deck performance data we saw earlier: Blue is the deepest color by far, with a lot of good commons, Red, on the other hand, doesn't have too many options at this level