Early turns, this is basically a dual land
While there are four or more lore counters on sagas you control, he has hexproof and indestructible, making him very hard for opponents to remove with anything less than a mass exile effect or an edict
Isshin, Two Heavens as One's ability affects only triggered abilities with conditions that are directly related to attacking, such as "whenever [this creature] attacks" or "whenever you attack with one or more creatures." It does not affect triggered abilities with other trigger conditions, such as "whenever [this creature] becomes tapped." Isshin's effect doesn't copy the triggered ability
Karl received his J.D
(When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.) Equipped creature gets +2/+2, has Trample and Haste, and is a Samurai in addition to its other types
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