Magical orbs and crystals are recurring in-game items that are frequently connected to the themes of the games' plots
Azurite Sea enchanteds instead lean heavily into the pirate/seafaring theming of the expansion, with characters, actions, items an locations reimagined against a cartographic background, bearing minamilistic drawings very reminicent of bare sketches
What makes Split Up so damned good is that you get the choice between blowing up tapped creatures or untapped creatures
You can combine The Queen, Mirror Seeker with cards like the aforementioned Mama Odie, Mystical Maven and Friend Like Me to ensure that you dont ink cards you want to play
The ability to banish any character is obviously very powerful
Again, in a different deck, this could really shine