It was a combo deck with Heliod, Sun-Crowned and Walking Ballista that also managed to play a passable midrange game with Arcanist's Owl and other white dorks
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[Counter Trap] If a monster you control is targeted for an attack: You can switch control of both monsters and proceed to damage calculation, and if you do, Special Summon this card as an Effect Monster (Fairy, LIGHT, Level 1, DEF 0) with the same ATK as the monster that won the battle (this is also still a Trap Card)
The Mercenary Digi-egg bought from the cash shop has a 100% success rate for at least 3 bars
That being said, I compiled my own list of what I feel to be the best based on ability and card synergies
add it to your hand, then add 1 "Rebellion" card from the Deck to your hand