Know the true potential before you submit
The MTG Final Fantasy products, which launched on Friday, have cards representing sixteen mainline video games, including their heroes, villains, locations, spells, memorable scenes and more

Goliath Truck Grond, the Gatebreaker Guidelight Pathmaker Haunted Hellride Heart of Kiran Hedge Shredder High-Speed Hoverbike Hoard Hauler Honeymoon Hearse Hulldrifter Imperial Recovery Unit Imposter Mech Invasion Submersible Irontread Crusher Jackdaw Jetfire, Air Guardian Knight Paladin Kylox's Voltstrider Lifecraft Engine Lumbering Worldwagon Luxurious Locomotive Magicked Card Magitek Armor Magmatic Galleon Marauding Dreadship Marshals' Pathcruiser Mechtitan Core Megatron, Destructive Force Meldweb Strider Midnight Crusader Shuttle Midnight Mangler Mighty Servant of Leuk-o Mindlink Mech Mizzium Tank Mobile Garrison Mobile Homestead Mobilizer Mech Mole Module Mukotai Soulripper Mysterious Limousine N'Yami-Class Mother Ship Nautiloid Ship Necron Monolith Night Scythe Optimus Prime, Autobot Leader Ovalchase Dragster Parhelion II Passenger Ferry Peacewalker Colossus Phantom Train Phoenix Fleet Airship Possession Engine Prodigy's Prototype Prowl, Pursuit Vehicle RMS Titanic Raiders' Karve Rangers' Aetherhive Rangers' Refueler Ratchet, Rescue Racer Reaver Titan Reckoner Bankbuster Recon Craft Theta Renegade Freighter Ribskiff Ripclaw Wrangler Rocketeer Boostbuggy Rolling Hamsphere Rover Blades Royal Talon Fighter Jet S.H.I.E.L.D

Other Equipment might grant abilities such as flying, first strike, trample, haste, hexproof, protection from something, menace and more
For instance, I didn't allow them to have static abilities (save some double-faced card shenanigans) until War of the Spark
There are a lot of really great cards in Magic: The Gatherings latest set that feel like they link together well, but not all of them stand out on their own