This also seems very tempting, especially given that this card was touted before and it was a card Cliff mentioned in his piece
Narrative-Focused RPG Card Games Narrative-first RPG card games prioritize story above mechanics
Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield
Different printers use different safe margins, but the principle is consistent: dont park your most important details in the danger zone
(Also, Sol Ring is a 1-drop, and most ramp really starts on turn two, so I think it's better to think in terms of what we can reliably get, rather than luckily starting with one of 99 cards.) So, let's say I'm building around a 5-drop Commander who really needs to be on the 'field before I can start doing my thing
While primarily found in blue and black, weve seen some unblockable creatures in other colors