The majority of fight abilities target a creature, but some don't
This grand category basically extends to the top few cards from Arabian Nights , Legends and Antiquities
Rat Colony I think pretty much every big rat commander runs this card as a part of its core strategy, as it's cheap and it grows regardless of which rats you control
Round 12 (FINAL ROUND) The winner this round played a deck which...its really surprising nobody had played up to this point considering that Nezumi Shortfang is banned in some three card blind tournaments: And this was typical of removal this round--with all the bannings, removal (discard/land destruction/creature destruction) had slowed down to the point that it couldnt be used until turn 2
Sway of the Stars A ten-mana way to reset the game akin to Worldfire, which was previously unbanned in Commander to little fanfare or play
Unfortunately, Simbas main downside is that he is an uninkable card, making him only usable if you can actually get him on the field and not as a resource to help fuel the rest of the deck