Your main line of play relies on Stitchs aggressive glimmers to quest early and apply pressure, forcing opponents to respond
It certainly bodes well for the prices and excitement of serialization, but is it enough to make them the flagship collectible Wizards of the Coast wants them to be
The only downside is that if the caster is low on life, they may be unable to hit all the creatures they want to destroy
Beyond that, the Disassemble ability is pretty interesting and could be helpful if the Lorcana meta gets to be too out of hand with items
Its particularly resonant considering FF10 s story: All Aeons are the result of a person sacrificing themselves to have their souls sealed into statues, thus transforming them into fayth whose dreams can physically manifest as summons
For example, Esper Sentinel can be dropped on turn one, and as you attach Equipment later you'll be more and more likely to draw cards every turn