Its adventure is basically Growth Spiral with extra steps, and there isnt really much of an incentive to run extra clue cards if Kellans your commander
Play 1 Energy card from your hand and attach it to any Pokemon on the field
Then you tap him with 5 mana when you have at least 111 life to self-exile back to your Command Zone and drop all dorks from your library to the battlefield, to win fast
The Emerald/Steel deck from Shimmering Skies, however, stands out from other decks in the way it uniquely draws on the cards revealed in the fifth set to help build up your board presence and damage characters
Lifelink makes the card, and allows Wurmcoil to immediately stabilize just about any board
Something else to bear in mind with this legendary land is that although its only a rare, it comes in four different versions based on the seasons, so each individual art is actually rarer than most mythics