As long as it is played in a deck with plenty of Evasive characters, this can quickly add lots of cards to your hand, while still getting lore
This dual-ink character can come out at four ink, and has his own synergy with Illusion characters by bringing them back to your hand when they get banished
With representation from every game in the series, including iconic creatures like Moogles and Chocobos, there's truly something for everyone in this Final Fantasy crossover
For example, if you choose the second and fourth modes, and the permanent is an illegal target when Cryptic Command tries to resolve, you won't draw a card
there are no new location cards in this set, but some of the card abilities here take advantage of the ability to challenge locations from other sets
Expect more Steel in the meta purely from this card alone