Adrix and Nev, Twincasters Beetleform Mage Biomathematician Biovisionary Combine Guildmage Dreamdew Entrancer Eutropia the Twice-Favored Fathom Mage Fractal Tender Frilled Mystic Gandalf, Westward Voyager Gyre Engineer Kaseto, Orochi Archmage Kydele, Chosen of Kruphix Manifestation Sage Master Biomancer Momir Vig, Simic Visionary Nadu, Winged Wisdom Oblivious Bookworm Prime Speaker Vannifar Prime Speaker Zegana Prophet of Kruphix Quandrix Apprentice Radagast, Wizard of Wilds Sages of the Anima Selkie Hedge-Mage Simic Guildmage Tam, Mindful First-Year Tam, Observant Sequencer Thrasios, Triton Hero Thrasios, Triton Hero Vannifar, Evolved Enigma Volo, Guide to Monsters Wistful Selkie Zameck Guildmage Zegana, Utopian Speaker Zimone, All-Questioning Zimone, Infinite Analyst Zimone, Mystery Unraveler Zimone, Paradox Sculptor Zimone, Quandrix Prodigy
What about Sol Ring
If you somehow control Glacierwood Siege and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two abilities
This card can provide additional removal and combat advantage by allowing a creature to deal damage to both the opponent and their creatures simultaneously
Its just very hard to argue with a big old group of Creatures that are massive, flying, and keep becoming increasingly numerous
I also tossed in the friendly Garrison with its attack trigger to make two 1/1 Human dorks when it swings that are also swinging