If your deck runs 5-10 ramp spells, you may want to adjust your land count (up or down, depending on the goal)
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Think a card like Mortuary Mire or Witch's Cottage that get you creatures back or a Dwarven Mine to make a one-off critter
These kinds of cards are difficult to design, given how they (almost) always come in five card cycles, they each need three unique modes (with no repetition within the cycle), and they cant too closely resemble charms that have come before
Use them in your decks Once you have printed out your cards, you can use them in your decks for casual play and testing
There are a lot of cards that look symmetrical, as in affecting all creatures in some way