Essentially, Ruby/Steel focuses less on gaining Lore traditionally and more on Challenges
For the most part, theyre pretty cheap and protect cards pretty well mainly from you
But, if you play Summon: Fenrir while my Vorinclex, Monstrous Raider is in play, your Summon: Fenrir won't get any counters on it
The bodyguard keyword specifies that characters must choose bodyguard characters instead of other characters
Summon: Fenrir Summon: Fenrir is great in any green-leaning deck that treats sagas as value engines, especially if you can remove counters to re-trigger the same chapter, like with Garnet, Princess of Alexandria
This build from Chris Andersen combines the strengths of the Amethyst package with the aggressive nature of Amber cards like Daisy Duck and Piglet Pooh Pirate Captain