Ob Nixilis doesn't just loop with All Will Be One

o m + " Gravekeeper's " Members " Ambusher " " Assailant " " Cannonholder " " Chief " " Commandant " " Curse " " Descendant " " Guard " " Headman " " Heretic " " Inscription " " Lot " " Nobleman " " Oracle " " Priestess " " Recruiter " " Servant " " Shaman " " Spear Soldier " " Spiritualist " " Spy " " Stele " " Supernaturalist " " Trap " " Vassal " " Visionary " " Watcher " Support " Charm of Shabti " " Gravekeeper's Cannonholder " " Gravekeeper's Chief " " Gravekeeper's Descendant " " Gravekeeper's Headman " " Gravekeeper's Lot " " Gravekeeper's Nobleman " " Gravekeeper's Oracle " " Gravekeeper's Priestess " " Gravekeeper's Recruiter " " Gravekeeper's Shaman " " Gravekeeper's Spy " " Gravekeeper's Stele " " Gravekeeper's Supernaturalist " " Gravekeeper's Trap " " Gravekeeper's Visionary " " Hidden Temples of Necrovalley " " Imperial Tombs of Necrovalley " " Necrovalley " " Necrovalley Temple " " Necrovalley Throne " " Rite of Spirit " " Tomb of the Pharaoh " Anti-support " Hidden Temples of Necrovalley " " Imperial Tombs of Necrovalley " Related " Mudora the Sword Oracle " " Night Assailant " v t e Skill Cards Yu-Gi-Oh

Last Update: More than half a year ago 88,000 JPY We are selling 25 cards of 25 different types, and we are collecting only the ones in good condition, of which we have about 10 of each card
Activated abilities are written in the form "[Cost]: [Effect]." Some keyword abilities, such as equip and crew, are activated abilities and will have colons in their reminder texts
Nintendo World Report hit the nail on the head when they said this is a very in-depth game, perhaps too much so
However, the conditions for making himself his Special Summon are too strict, and the timing for Special Summoning and the timing for activating Jormungand in the opponent's field are too low, especially after the introduction of the Link Summon combo