His second ability is where things get wild
I have played games of Commander with a field a Samurai and [casthaven]Brave the Sands[/casthaven] in play and attacks from opponents often result in them losing a lot more than I do
None of the big vendors are listing presales, and even on TCGplayer , there's a single person listing presales for some but not all cards (and there's really no way of knowing if their prices are fair, since no one seems to be buying them)
Ethereal Absolution
Then, we can play a fetch land like Escape Tunnel, Evolving Wilds, or [[Terramorphic Expanse] to double Tifa's power twice, making it an at least 20-power trampling attacker that should be able to win the game in one attack, as early as Turn 3
While Sarulf won't be consuming existence as we know it in a normal game, it does a good impression of its real-world (?) counterpart