Menace vs Double Strike Menace doesnt have any special interactions with double strike
In this month's "Winning Ways" I'm going to start with a look at another one of those cards that reads "win the game." Winning with a "win the game" card can be relatively easy if you're going the tried and true Lab Man route
It was always pretty decent, but in a format where more and more haymakers and must-answer creatures are printed every set, having the ability to wipe the board and pick the best of the bunch can be game-winning
Ive seen it work wonders in Cosima, God of the Voyage decks in particular, though any decks with lands in the graveyard will make great use of them
Magic: The Gathering has gone back to basics with its latest set
Water Elemental, Wall of Water, Sirens Call, Power Leak, Creature Bond and Animate Artifact, but they were not the only ones