Flashy sorceries, flashy commanders, flashy artifacts
Considering that the average enemy's health is around 2-3, it is an okay event in that you can temporarily manage the enemy and get a clue without testing, but in reality, the enemies that can be managed through this event are usually limited to non-elite enemies who have high health and are strong and difficult to deal with quickly, and the problem is that the cost of playing for such enemies becomes expensive
Are you making use of +1/+1 counters like a Ghave, Guru of Spores deck
His first ability helps out your opponent, and that's not something you really want to do
It's the first nightmare spawned from something within the House itself rather than a preexisting fear from before Valgavoth's ascension
The eye-catching Jeskai-inspired design, with colors that reflect the factions balance of intelligence and strength, makes your deck stand out while still keeping it professional