Jorn is a fantastic card in an aggro deck: its ability to untap your lands lets you play pump spells to push through your opponents board, or you could just deploy your hand and quickly take over the game
While all of them are a blast to pilot, the first two are the easiest due to Clouds versatile equipment playstyle and Yshtolas fun card draw/damage engine
This is a roughly 10x increase in new supply compared to the old TC formulation for JMP & C20
Cards like Azusa, Lost but Seeking or Ramunap Excavator supercharge the engine and keep the station counters flowing
I dont think either deck has anything as essential in it as the bounce package from Rise of the Floodborns starter deck, but the Amber/Emerald deck has a nice pile of cards that I think will see play
Im going to try to convince you Im right, that my ranking is reasonable, but of course this is a super subjective thing