Id want to be in the ballpark of twenty-four spells before Id consider playing three Augurs, but perhaps changing some things around could make that an appropriate way to build the deck
This log shows important game information as it happens, including spells cast, abilities activated, and other game details and lets you review previous game actions
If you want or need to describe the power level of this deck in a single sentence, you can say something like: My deck has no infinite combos, tutors, or hyper-efficient counterspells
The set was heavily focused on Charizard and alternate versions of that Pokmon
Whether these archetypes emerge victorious in Historic is up for debate, but with the power behind some of these, it's tough to imagine Kaladesh not making a big impact in the format
It's basically black's version of Concentrate or Harmonize