Alright, everyone, I'm getting on my soap box to shout a somewhat warm take: I don't think Magic: The Gathering should have any land cards at Rare
Normal In the event that a cards unique case image is a dark or white circle, its a Typical
Its pretty common to lead with a Thoughtseize and crack a fetch, which makes it easy to flip Cecil quickly in the early turns
For example, "SW (NM)" means shrink wrapped in near-mint condition
Emrakul though is perhaps the first of this bunch that has a really wide appeal, any go big deck would love a flying 13/13 with trample and protection from instants, let alone a cast trigger that let's you control a player on their next turn
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