Time to Dry Off Katara, Heroic Healer | Illustration by Pauline Voss Waterbending is a slightly strange mechanic, but I like how Wizards adapted it
There will also be times in the mid to late game when you draw her and can already trigger her ability, in which case she becomes a two mana with Haste, which is going to feel pretty good Its a 4-mana 2/3 that stuns something down and draws you a card
Some of the backgrounds are really interesting, and their flavor is a good addition to Magic and the Commander format that adds the potential for cool builds
Thats something I can get behind
Legendary creatures are incredibly powerful, especially in our modern era of Commander-centric card design
Ill give a two point bulletin about what I find most fun about Commander as a format to help readers understand where my opinion is coming from: 1