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Teval's Judgment draws, makes a Treasure for ramping or makes a 2/2 on any turn, but just once/turn each one
Im privileged enough to have spent my childhood gawking at the skeletal and fossilized remains of dinosaurs at the museum
For example, thanks to the straightforwardness of its win-con and its limited requirement for tracking counters or triggered/activated abilities, Limit Break is likely going to be the best choice for new MTG players who are drawn to the game thanks to their love of Final Fantasy
All your characters gain the Resist +2 keyword until the start of your next turn which means you can use this offensively on your turn to challenge your opponent but also provide some protection should your opponent challenge you on their turn